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Delsin, during his first subduing.

Subdue is a Good karma melee ability of Delsin's.

Description

This power is introduced during "Parting of the Ways" story mission, after defeating the group of looters in the tunnel. With the last of the looters down, Delsin gets to choose between subduing his final adversary, or executing him.

This move allows him to overpower vulnerable or surrendering enemies (triangle) with non-lethal methods. While subduing is considered as a good action, it should be noted, that subduing police officers won't give him any Good Karma (even if they are not hostile).

Outlook of this ability depends on power that he is currently using. There are only three variants of subduing opponents, since Concrete does not have one.

Upgrades

There is one upgrade for this ability, called Karmic Healing. It becomes available for Delsin after reaching the Champion karmic rank. After purchasing it for five Blast Shards, subduing enables him to regain energy from his enemy.

Trivia